main.ts

examples/spark/editor/main.ts · raw · open the example · all examples · site home

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
// Spark's editor, the parts Radix supports: open, drop or paste the URLs of
// several splat files (?url=, repeated; ?x= ?y= ?z= ?qx= ?qy= ?qz= ?qw= for
// the camera), each with its opacity, position, scale and rotation; a
// coordinate-system frame, auto-rotate, fly or orbit, a grid, bounding boxes,
// normal coloring and a clip box (one world modifier), the render params,
// the splat layout and packed ranges (on reload), frame stats and Radix's
// four projection methods. Files with a LoD tree draw their leaves.
// Left out (Radix lacks them): LoD building and traversal, spherical
// harmonics, .splat / .ksplat / .zip / .sog files.
import * as THREE from "three";
import GUI from "lil-gui";
import { CameraControls, GpuSplats, Splats, TSL, loadSplatFile, type SplatModifier } from "@sparkjsdev/radix";
import { constructGrid, textSplats } from "../js/construct.js";
import { SplatSet, type StoredModel } from "../js/objects.js";
import { examplePage, windowRenderer } from "../js/page.js";
import { fileOf, releaseFile } from "../js/files.js";

const { dot, float, max, select, uniform } = TSL;

const page = examplePage("editor", { note: "no LoD, no spherical harmonics, no .splat / .ksplat / .zip / .sog" });

const scene = new THREE.Scene();
scene.background = new THREE.Color(0x000000);
const camera = new THREE.PerspectiveCamera(75, innerWidth / innerHeight, 0.01, 1000);

// createRenderer, sized to the window and added to the page; it follows
// window resizes, the camera's aspect too (js/page.ts)
const renderer = await windowRenderer(camera, { pixelRatio: devicePixelRatio });
const controls = new CameraControls({ canvas: renderer.domElement, object: camera, storageKey: "spark-editor", settings: { mode: "fly" } });

// Files go in `frame` (the coordinate system's axes), turned by `spin`
const FRAMES: Record<string, [number, number, number, number]> = {
  OpenGL: [0, 0, 0, 1], OpenCV: [1, 0, 0, 0], "Z-up": [-Math.SQRT1_2, 0, 0, Math.SQRT1_2],
};
const spin = new THREE.Group();
const frame = new THREE.Group();
spin.add(frame);
scene.add(spin);

// The world modifier: normal coloring and the clip box
const cameraPosition = uniform(new THREE.Vector3());
const normalColor = uniform(0);
const clip = { enable: uniform(0), min: uniform(new THREE.Vector3(-5, -5, -5)), max: uniform(new THREE.Vector3(5, 5, 5)) };
const editorModifier: SplatModifier = (s) => {
  const out = s.toVar();
  const center = s.get("center").toVar();
  const normal = GpuSplats.normalOf(s).toVar();
  const facing = select(dot(center.sub(cameraPosition), normal).greaterThanEqual(0), normal.negate(), normal);
  out.get("rgb").assign(select(normalColor.greaterThan(0.5), facing.mul(0.5).add(0.5), s.get("rgb")));

  const outside = max(clip.min.sub(center), center.sub(clip.max));
  const within = max(outside.x, max(outside.y, outside.z)).lessThanEqual(0);
  out.get("opacity").assign(select(clip.enable.lessThan(0.5).or(within), s.get("opacity"), float(0)));
  return out;
};

// One renderer for every model: the files, the grid and the instructions
const splats = new SplatSet({ renderer, scene, modifier: editorModifier, modifierSpace: "world" });

const grid = splats.of(constructGrid({ extents: new THREE.Box3().setFromCenterAndSize(new THREE.Vector3(), new THREE.Vector3(20, 20, 20)) }).build());
grid.opacity = 0;
grid.visible = false;

const text = textSplats({ text: "Drag and Drop\na Gsplat file\nhere to view", textAlign: "center", fontSize: 64, objectScale: 0.1 / 64 });
const instructions = splats.of(text.data);
instructions.recolor = text.color;
spin.add(instructions);

const settings = {
  coordinates: "OpenGL", autoRotate: true, boundingBoxes: false, replace: true, loadOffset: 0, url: "",
  layout: "extSplats" as "extSplats" | "packedSplats", highDpi: true, stats: false, background: "#000000",
  open: () => fileInput.click(),
  reload: () => loadFiles(loaded.map(({ source }) => source), true),
  resetView: () => {
    camera.position.set(0, 0, 1);
    camera.quaternion.identity();
    camera.fov = 75;
    camera.updateProjectionMatrix();
  },
};
// Ranges of the packed layout's quantized colors and scales
const encoding = { ...Splats.DEFAULT_PACKED_ENCODING };

// A Box3Helper around a model's splat centers, in its own space
function boundingBox(model: StoredModel) {
  const box = new THREE.Box3();
  const { bundle } = Splats.get(model.data);
  const center = new THREE.Vector3();
  for (let i = 0; i < model.data.count; i += 1) {
    box.expandByPoint(Splats.loadCenter(bundle, i, center));
  }
  const helper = new THREE.Box3Helper(box, 0x00ff00);
  helper.visible = settings.boundingBoxes;
  return helper;
}

// --- Loading ---

const gui = new GUI({ title: "Settings" });
const files = gui.addFolder("Files");
let loaded: { source: string | File; model: StoredModel; folder: GUI }[] = [];

async function loadFiles(sources: (string | File)[], replace = settings.replace) {
  if (replace) {
    for (const { model, folder } of loaded) {
      splats.remove(model);
      model.removeFromParent();
      folder.destroy();
    }
    loaded = [];
  }
  instructions.visible = false;
  settings.autoRotate = false;
  spin.rotation.set(0, 0, 0);

  for (const [index, source] of sources.entries()) {
    const name = typeof source === "string" ? source.split("/").pop()!.split("?")[0] : source.name;
    try {
      const { splats: data, shPalette } = await loadSplatFile(source, { name, layout: settings.layout, encoding, onProgress: page.progress(name) });
      // Drawn through its LoD tree's leaves, if it has one
      const file = fileOf(renderer, data, shPalette);
      const model = splats.of(file, { release: () => releaseFile(file) });
      // Each file after the first is offset along a diagonal
      const offset = settings.loadOffset * index;
      model.position.set(offset, 0.5 * offset, 0.1 * offset);
      model.add(boundingBox(model));
      frame.add(model);
      loaded.push({ source, model, folder: fileFolder(name, model) });
      page.status("");
    } catch (error) {
      console.error(error);
      page.status(`Could not load ${name}: ${(error as Error).message}`);
    }
  }
}

function fileFolder(name: string, model: StoredModel) {
  const folder = files.addFolder(name).close();
  folder.add(model, "opacity", 0, 1, 0.01);
  folder.add({ scale: 1 }, "scale", 0.01, 4, 0.01).onChange((value: number) => model.scale.setScalar(value));
  poseControls(folder, model);
  return folder;
}

// Position and rotation sliders of an object (they follow other changes)
function poseControls(folder: GUI, object: THREE.Object3D) {
  for (const axis of ["x", "y", "z"] as const) {
    folder.add(object.position, axis, -10, 10, 0.01).name(`position ${axis}`).listen();
  }
  for (const axis of ["x", "y", "z"] as const) {
    folder.add(object.rotation, axis, -Math.PI, Math.PI, 0.01).name(`rotate ${axis}`).listen();
  }
}

// The splat file URLs in some text
const urlsIn = (text: string) => text.split(/[\s,;]+/).filter((part) => /^https?:\/\//.test(part) && /\.(ply|spz|rad|rdx)/i.test(part));

const fileInput = Object.assign(document.createElement("input"), { type: "file", accept: ".ply,.spz,.rad,.rdx", multiple: true });
fileInput.onchange = () => loadFiles([...fileInput.files ?? []]);

const canvas = renderer.domElement;
canvas.addEventListener("dragover", (event) => {
  event.preventDefault();
  canvas.style.opacity = "0.5";
});
canvas.addEventListener("dragleave", () => (canvas.style.opacity = "1"));
canvas.addEventListener("drop", (event) => {
  event.preventDefault();
  canvas.style.opacity = "1";
  const urls = urlsIn(event.dataTransfer?.getData("text/plain") ?? "");
  const dropped = [...event.dataTransfer?.files ?? []].filter((file) => /\.(ply|spz|rad|rdx)$/i.test(file.name));
  if (urls.length || dropped.length) {
    loadFiles(urls.length ? urls : dropped);
  }
});

// --- GUI ---

files.add(settings, "open").name("Open files");
files.add(settings, "url").name("Paste URL(s)").onFinishChange((value: string) => {
  const urls = urlsIn(value);
  if (urls.length) {
    settings.url = "";
    loadFiles(urls);
  }
});
files.add(settings, "replace").name("Replace on load");
files.add(settings, "loadOffset", -2, 2, 0.01).name("Loading offset");
files.add(settings, "layout", ["extSplats", "packedSplats"]).name("Layout (on reload)");
const packed = files.addFolder("Packed ranges (on reload)").close();
packed.add(encoding, "rgbMin", -1, 1, 0.1).name("RGB min");
packed.add(encoding, "rgbMax", 0, 4, 0.1).name("RGB max");
packed.add(encoding, "lnScaleMin", -14, -2.5, 0.1).name("ln scale min");
packed.add(encoding, "lnScaleMax", -14, 14, 0.1).name("ln scale max");
files.add(settings, "reload").name("Reload files");

const view = gui.addFolder("View");
view.add(splats.renderer, "method", ["ewa", "3dgut", "htgs", "raygs"]).name("Projection method");
view.add(controls, "mode", ["fly", "orbit"]).name("Controls").listen();
view.add({ invert: false }, "invert").name("Reverse pointer").onChange((value: boolean) => controls.set({ invertLookX: value, invertLookY: value }));
view.add(settings, "resetView").name("Reset view");
view.add(camera, "fov", 1, 179, 1).listen().onChange(() => camera.updateProjectionMatrix());
poseControls(view.addFolder("Camera pose").close(), camera);
view.add(settings, "highDpi").name("High DPI").onChange((value: boolean) => renderer.setPixelRatio(value ? devicePixelRatio : 1));
view.add(settings, "stats").name("Frame stats").onChange((value: boolean) => value || page.status(""));
view.addColor(settings, "background").name("Background").onChange((value: string) => (scene.background as THREE.Color).set(value));
view.add(settings, "coordinates", Object.keys(FRAMES)).name("Coordinate system").onChange((key: string) => frame.quaternion.set(...FRAMES[key]));
view.add(settings, "autoRotate").name("Auto rotate").listen();
view.add(grid, "opacity", 0, 1, 0.01).name("Grid opacity").onChange((value: number) => (grid.visible = value > 0));
view.add(settings, "boundingBoxes").name("Bounding boxes").onChange((value: boolean) => {
  frame.traverse((child) => child instanceof THREE.Box3Helper && (child.visible = value));
});
view.add({ normalColor: false }, "normalColor").name("Normal color").onChange((value: boolean) => (normalColor.value = value ? 1 : 0));

const { params, objectParams } = splats.renderer;
const render = gui.addFolder("Render").close();
render.add({ focus: 0 }, "focus", -2, 2, 0.01).name("ln(focal distance)").onChange((value: number) => (objectParams.focalDistance = Math.exp(value)));
render.add({ aperture: 0 }, "aperture", 0, 0.01 * Math.PI, 0.001).name("Aperture angle").onChange((value: number) => (objectParams.apertureTan = Math.tan(value / 2)));
render.add(params, "maxStdDev", 0.1, 3, 0.01).name("Max stddev");
render.add(params, "falloff", 0, 1, 0.01).name("Gaussian falloff");
render.add(params, "minAlpha", 0, 1, 0.001).name("Min alpha");
render.add(objectParams, "preBlurAmount", 0, 2, 0.1).name("Blur (no AA)").listen();
render.add(objectParams, "blurAmount", 0, 2, 0.1).name("Blur (AA)").listen();
render.add({ nonAA: () => Object.assign(objectParams, { preBlurAmount: 0.3, blurAmount: 0 }) }, "nonAA").name("Non-AA preset");
render.add({ AA: () => Object.assign(objectParams, { preBlurAmount: 0, blurAmount: 0.3 }) }, "AA").name("AA preset");
render.add(objectParams, "minPixelRadius", 0, 16, 0.1).name("Min pixel radius");
render.add(objectParams, "maxPixelRadius", 1, 1024, 1).name("Max pixel radius");
render.add(objectParams, "lodInflate").name("Soften LoD splats");

const clipFolder = gui.addFolder("Clip box").close();
clipFolder.add({ enable: false }, "enable").onChange((value: boolean) => (clip.enable.value = value ? 1 : 0));
for (const axis of ["x", "y", "z"]) {
  clipFolder.add(clip.min.value, axis, -50, 50, 0.01).name(`min ${axis}`);
  clipFolder.add(clip.max.value, axis, -50, 50, 0.01).name(`max ${axis}`);
}

// --- Start ---

const query = new URLSearchParams(location.search);
const number = (key: string, fallback: number) => (query.has(key) ? parseFloat(query.get(key)!) : fallback);
camera.position.set(number("x", 0), number("y", 0), number("z", 1));
if (["qx", "qy", "qz", "qw"].some((key) => query.has(key))) {
  camera.quaternion.set(number("qx", 0), number("qy", 0), number("qz", 0), number("qw", 1)).normalize();
}

const urls = query.getAll("url");
if (urls.length) {
  loadFiles(urls).then(() => page.ready(renderer));
} else {
  page.ready(renderer);
}

// Frames per second over half-second windows
let frames = 0;
let since = performance.now();
let last = 0;

renderer.setAnimationLoop((time) => {
  const delta = Math.min((time - last) / 1000, 0.1);
  last = time;
  controls.update();
  if (settings.autoRotate) {
    spin.rotation.y -= delta / 5;
  }
  cameraPosition.value.copy(camera.position);

  frames += 1;
  const now = performance.now();
  if (now - since > 500) {
    if (settings.stats) {
      const fps = (frames * 1000) / (now - since);
      page.status(`${fps.toFixed(0)} fps | ${splats.renderer.collection.count.toLocaleString()} splats | ${splats.renderer.method}`);
    }
    frames = 0;
    since = now;
  }
  renderer.render(scene, camera);
});