sh.ts
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Exports: ShDegreeShCodecNameShTargetShCodecFoundShencodeShScaledecodeShScaleShShPalette
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import { ArrayData, type ArrayBundle } from "./ArrayData";
import { defineBundle, type BundleDef } from "./bundles";
import { Encoding } from "./encoding";
import type { TypedArray } from "./formats";
import type { BundleLike } from "./splats";
// Spherical harmonics, bands 1-4 (the DC band is the splat's base color):
// 3 + 5 + 7 + 9 RGB coefficients in the 3DGS basis, coefficient-major RGB
// (value 3k + c is coefficient k's channel c). A codec turns an entry's
// coefficients into a stream of uint32 words with the bands in order, so a
// lower degree reads a prefix of a higher-degree entry; the stream is cut into
// uint32x4 texels. Storage:
// per splat bundle <codec>Sh beside the splat bundle, one uint32x4
// channel per texel (<codec>ShA, <codec>ShB, ...);
// meta { codec, degree }
// palette ShPalette: one table of entries, each `stride` texels side by
// side in channel shEntries, and bundle shLabel (uint16) in the
// splat table picking an entry per splat
// Built-in codecs (bytes and texels for degree 1 / 2 / 3 / 4):
// ext one Encoding.encodeExtRgb word per coefficient: 12 / 32 /
// 60 / 96 B, 1 / 2 / 4 / 6 texels
// packed per band a log scale byte (0: all zero, else the band's max
// is 2^((code - 192) / 16), rounded up) then its sint8 codes
// (value = code / 127 * max): 10 / 26 / 48 / 76 B, 1 / 2 / 3 /
// 5 texels
// The set is fixed, so a codec's name means the same on every thread.
export type ShDegree = 1 | 2 | 3 | 4;
export type ShCodecName = "ext" | "packed";
// What file readers do with SH: the codec to store it in, or false to skip
// it (meta.ignoredShDegree records the degree skipped). Readers default to
// "ext".
export type ShTarget = ShCodecName | false;
// A built-in codec (Sh.codec)
export interface ShCodec {
// Names the per-splat bundle (<name>Sh) and its channels
readonly name: ShCodecName;
words(degree: ShDegree): number;
// Channel suffixes of the per-splat bundle, one per texel
channels(degree: ShDegree): string[];
// Writes words(degree) words of `coeffs` (Sh.COEFFICIENTS[degree] * 3
// values) at out[at]
encode(coeffs: ArrayLike<number>, degree: ShDegree, out: Uint32Array, at: number): void;
// Fills Sh.COEFFICIENTS[degree] * 3 values of `out` (Sh.VALUES fits every
// degree)
decode(words: Uint32Array, at: number, degree: ShDegree, out: Float32Array): Float32Array;
}
// What Sh.find found: a per-splat SH bundle
export interface FoundSh {
name: string;
codec: ShCodecName;
degree: ShDegree;
}
const COEFFICIENTS = [0, 3, 8, 15, 24] as const;
const MAX_DEGREE = 4;
const VALUES = COEFFICIENTS[MAX_DEGREE] * 3;
const PACKED_BAND_BYTES = [10, 16, 22, 28];
const PACKED_BYTES = [0, 10, 26, 48, 76];
const EXT_CHANNELS: Record<ShDegree, string[]> = { 1: ["A"], 2: ["A", "B"], 3: ["A", "B", "C", "D"], 4: ["A", "B", "C", "D", "E", "F"] };
const PACKED_CHANNELS: Record<ShDegree, string[]> = { 1: ["A"], 2: ["A", "B"], 3: ["A", "B", "C"], 4: ["A", "B", "C", "D", "E"] };
const SCALE_BIAS = 192;
const SCALE_STEPS = 16;
// The packed scale byte of a band whose largest |value| is `max`, and back
export function encodeShScale(max: number) {
if (!(max > 0)) {
return 0;
}
let code = Math.max(1, Math.min(255, Math.ceil(Math.log2(max) * SCALE_STEPS) + SCALE_BIAS));
while (code < 255 && decodeShScale(code) < max) {
code += 1;
}
return code;
}
export function decodeShScale(code: number) {
return code === 0 ? 0 : 2 ** ((code - SCALE_BIAS) / SCALE_STEPS);
}
const getByte = (words: Uint32Array, at: number, b: number) => (words[at + (b >> 2)] >>> ((b & 3) * 8)) & 0xff;
// Bytes written in order into whole words (the last one zero-padded):
// startBytes, putByte per byte, endBytes
const bytes: { out: Uint32Array; at: number; word: number; shift: number } = { out: new Uint32Array(0), at: 0, word: 0, shift: 0 };
const startBytes = (out: Uint32Array, at: number) => {
bytes.out = out;
bytes.at = at;
bytes.word = 0;
bytes.shift = 0;
};
const putByte = (value: number) => {
bytes.word |= (value & 0xff) << bytes.shift;
bytes.shift += 8;
if (bytes.shift === 32) {
bytes.out[bytes.at++] = bytes.word >>> 0;
bytes.word = 0;
bytes.shift = 0;
}
};
const endBytes = () => {
if (bytes.shift > 0) {
bytes.out[bytes.at++] = bytes.word >>> 0;
}
};
const rgb = { r: 0, g: 0, b: 0 };
const ext: ShCodec = {
name: "ext",
words: (degree) => COEFFICIENTS[degree],
channels: (degree) => EXT_CHANNELS[degree],
encode(coeffs, degree, out, at) {
for (let k = 0; k < COEFFICIENTS[degree]; k += 1) {
rgb.r = coeffs[k * 3];
rgb.g = coeffs[k * 3 + 1];
rgb.b = coeffs[k * 3 + 2];
out[at + k] = Encoding.encodeExtRgb(rgb);
}
},
decode(words, at, degree, out) {
for (let k = 0; k < COEFFICIENTS[degree]; k += 1) {
Encoding.decodeExtRgb(words[at + k], rgb);
out[k * 3] = rgb.r;
out[k * 3 + 1] = rgb.g;
out[k * 3 + 2] = rgb.b;
}
return out;
},
};
const packed: ShCodec = {
name: "packed",
words: (degree) => Math.ceil(PACKED_BYTES[degree] / 4),
channels: (degree) => PACKED_CHANNELS[degree],
// Bands are contiguous (each its scale byte and values), so the bytes
// go out in order
encode(coeffs, degree, out, at) {
startBytes(out, at);
for (let band = 0; band < degree; band += 1) {
const first = COEFFICIENTS[band] * 3;
const end = COEFFICIENTS[band + 1] * 3;
let max = 0;
for (let v = first; v < end; v += 1) {
max = Math.max(max, Math.abs(coeffs[v]));
}
const code = encodeShScale(max);
const scale = decodeShScale(code);
putByte(code);
for (let v = first; v < end; v += 1) {
putByte(scale > 0 ? Math.max(-127, Math.min(127, Math.round((coeffs[v] / scale) * 127))) : 0);
}
}
endBytes();
},
decode(words, at, degree, out) {
let byte = 0;
for (let band = 0; band < degree; band += 1) {
const first = COEFFICIENTS[band] * 3;
const end = COEFFICIENTS[band + 1] * 3;
const scale = decodeShScale(getByte(words, at, byte)) / 127;
for (let v = first; v < end; v += 1) {
out[v] = ((getByte(words, at, byte + 1 + v - first) << 24) >> 24) * scale;
}
byte += PACKED_BAND_BYTES[band];
}
return out;
},
};
const CODECS: Record<ShCodecName, ShCodec> = { ext, packed };
// For Sh.find: each channel label's codec and the degrees whose bundle has
// it (bit d), and each codec's channel count per degree
const channelLookup = new Map<string, { codec: ShCodecName; degrees: number }>();
const channelCounts = {} as Record<ShCodecName, number[]>;
for (const codec of Object.values(CODECS)) {
channelCounts[codec.name] = [0, 0, 0, 0, 0];
for (const degree of [1, 2, 3, 4] as const) {
const suffixes = codec.channels(degree);
channelCounts[codec.name][degree] = suffixes.length;
for (const suffix of suffixes) {
const label = `${codec.name}Sh${suffix}`;
const entry = channelLookup.get(label);
if (entry) {
entry.degrees |= 1 << degree;
} else {
channelLookup.set(label, { codec: codec.name, degrees: 1 << degree });
}
}
}
}
const shDegreeOf = (n: number): ShDegree | undefined => (n === 1 || n === 2 || n === 3 || n === 4 ? n : undefined);
// Spherical harmonics: codecs, per-splat bundles and the CPU evaluator.
// GpuSh is the TSL twin.
export class Sh {
// RGB coefficients per degree, the DC band excluded
static readonly COEFFICIENTS = COEFFICIENTS;
static readonly MAX_DEGREE = MAX_DEGREE;
// Values of the highest degree's entry: a coefficient array that fits
// any degree
static readonly VALUES = VALUES;
static readonly LABEL = defineBundle({ label: "uint16" });
// A codec by name (a string from meta is checked)
static codec(name: string): ShCodec {
const codec = CODECS[name as ShCodecName];
if (!codec) {
throw new Error(`Unknown SH codec ${name}`);
}
return codec;
}
static texels(codec: ShCodecName, degree: ShDegree) {
return Math.ceil(Sh.codec(codec).words(degree) / 4);
}
// The degree of `coefficients` RGB coefficients past DC (3, 8, 15, 24), else
// undefined
static degreeOf(coefficients: number): ShDegree | undefined {
return shDegreeOf(COEFFICIENTS.indexOf(coefficients as never));
}
static bundleName(codec: ShCodecName) {
return `${Sh.codec(codec).name}Sh`;
}
static bundle(codec: ShCodecName, degree: ShDegree): BundleDef {
return defineBundle(Object.fromEntries(Sh.codec(codec).channels(degree).map((suffix) => [`${codec}Sh${suffix}`, "uint32x4" as const])));
}
// Adds an empty per-splat SH bundle to `data`
static add(data: ArrayData, codec: ShCodecName, degree: ShDegree): ArrayBundle {
data.addBundle(Sh.bundleName(codec), Sh.bundle(codec, degree), { meta: { codec, degree } });
return data.bundles[Sh.bundleName(codec)];
}
// The per-splat SH bundle among `bundles` (of an ArrayData or GpuArrays):
// a bundle whose channels are exactly a codec's for some degree.
// Renderers call it per object per frame, so it allocates only the result.
static find(bundles: Record<string, BundleLike & { meta?: Record<string, unknown> }>): FoundSh | undefined {
for (const name in bundles) {
const bundle = bundles[name];
let codec: ShCodecName | undefined;
let degrees = 0b11110;
let count = 0;
for (const label in bundle.channels) {
const entry = channelLookup.get(label);
if (!entry || bundle.channels[label]?.format !== "uint32x4" || (codec !== undefined && entry.codec !== codec)) {
codec = undefined;
break;
}
codec = entry.codec;
degrees &= entry.degrees;
count += 1;
}
if (codec === undefined) {
continue;
}
const counts = channelCounts[codec];
for (let degree = MAX_DEGREE; degree >= 1; degree -= 1) {
if ((degrees & (1 << degree)) !== 0 && counts[degree] === count) {
return { name, codec, degree: degree as ShDegree };
}
}
}
return undefined;
}
// For file readers: a bundle for a file's `degree` (0..4) of SH in
// `target` (default ext) and its encoder, or undefined when there is none
// or it is skipped (then meta.ignoredShDegree is the degree)
static prepare(data: ArrayData, degree: number, target: ShTarget = "ext"): ((i: number, coeffs: ArrayLike<number>) => void) | undefined {
const d = shDegreeOf(degree);
data.meta.ignoredShDegree = d && target === false ? d : 0;
if (!d || target === false) {
return undefined;
}
Sh.add(data, target, d);
return Sh.encoder(data);
}
// The encoder of a per-splat bundle: (i, coeffs) writes splat i
static encoder(data: ArrayData, found = Sh.find(data.bundles)): (i: number, coeffs: ArrayLike<number>) => void {
if (!found) {
throw new Error("No SH bundle");
}
const { degree } = found;
const codec = Sh.codec(found.codec);
const channels = channelArrays(data.bundles[found.name]);
const words = new Uint32Array(channels.length * 4);
return (i, coeffs) => {
codec.encode(coeffs, degree, words, 0);
const at = i * 4;
for (let t = 0; t < channels.length; t += 1) {
const channel = channels[t];
const w = t * 4;
channel[at] = words[w];
channel[at + 1] = words[w + 1];
channel[at + 2] = words[w + 2];
channel[at + 3] = words[w + 3];
}
};
}
// The decoder of a per-splat bundle: (i, out) fills out with splat i's
// coefficients (out holds at least COEFFICIENTS[degree] * 3 values)
static decoder(data: ArrayData, found = Sh.find(data.bundles)): (i: number, out: Float32Array) => Float32Array {
if (!found) {
throw new Error("No SH bundle");
}
const { degree } = found;
const codec = Sh.codec(found.codec);
const channels = channelArrays(data.bundles[found.name]);
const words = new Uint32Array(channels.length * 4);
return (i, out) => {
const at = i * 4;
for (let t = 0; t < channels.length; t += 1) {
const channel = channels[t];
const w = t * 4;
words[w] = channel[at];
words[w + 1] = channel[at + 1];
words[w + 2] = channel[at + 2];
words[w + 3] = channel[at + 3];
}
return codec.decode(words, 0, degree, out);
};
}
// `data` with its SH in `codec` (at most `degree`): `data` itself when it
// already is, else a new ArrayData sharing every other bundle's arrays
static convert(data: ArrayData, codec: ShCodecName, { degree }: { degree?: ShDegree } = {}): ArrayData {
const found = Sh.find(data.bundles);
if (!found) {
return data;
}
const to = Math.min(degree ?? found.degree, found.degree) as ShDegree;
if (found.codec === codec && to === found.degree) {
return data;
}
const out = shareBundles(data, found.name);
Sh.add(out, codec, to);
const decode = Sh.decoder(data, found);
const encode = Sh.encoder(out);
const coeffs = new Float32Array(VALUES);
for (let i = 0; i < data.count; i += 1) {
encode(i, decode(i, coeffs));
}
return out;
}
// The SH color of `coeffs` along unit `dir` (object space, from the view
// to the splat) through `degree`, added to the base color by the caller
static evaluate(coeffs: ArrayLike<number>, dir: { x: number; y: number; z: number }, degree: number, out = [0, 0, 0]) {
Sh.basis(dir, basis);
out[0] = 0;
out[1] = 0;
out[2] = 0;
for (let k = 0; k < COEFFICIENTS[Math.max(0, Math.min(MAX_DEGREE, degree))]; k += 1) {
out[0] += coeffs[k * 3] * basis[k];
out[1] += coeffs[k * 3 + 1] * basis[k];
out[2] += coeffs[k * 3 + 2] * basis[k];
}
return out;
}
// The 24 basis functions of bands 1-4 along unit `dir` (3DGS signs)
static basis<T extends Float64Array | Float32Array | number[] = Float64Array>(dir: { x: number; y: number; z: number }, out: T = new Float64Array(COEFFICIENTS[MAX_DEGREE]) as T): T {
const { x, y, z } = dir;
const xx = x * x;
const yy = y * y;
const zz = z * z;
out[0] = -0.4886025 * y;
out[1] = 0.4886025 * z;
out[2] = -0.4886025 * x;
out[3] = 1.0925484 * x * y;
out[4] = -1.0925484 * y * z;
out[5] = 0.3153916 * (2 * zz - xx - yy);
out[6] = -1.0925484 * x * z;
out[7] = 0.5462742 * (xx - yy);
out[8] = -0.5900436 * y * (3 * xx - yy);
out[9] = 2.8906114 * x * y * z;
out[10] = -0.4570458 * y * (4 * zz - xx - yy);
out[11] = 0.3731763 * z * (2 * zz - 3 * xx - 3 * yy);
out[12] = -0.4570458 * x * (4 * zz - xx - yy);
out[13] = 1.4453057 * z * (xx - yy);
out[14] = -0.5900436 * x * (xx - 3 * yy);
// Band 4 uses xx + yy + zz = 1: `dir` must be unit
out[15] = 2.5033429 * x * y * (xx - yy);
out[16] = -1.7701308 * y * z * (3 * xx - yy);
out[17] = 0.9461747 * x * y * (7 * zz - 1);
out[18] = -0.6690465 * y * z * (7 * zz - 3);
out[19] = 0.1057855 * (zz * (35 * zz - 30) + 3);
out[20] = -0.6690465 * x * z * (7 * zz - 3);
out[21] = 0.4730873 * (xx - yy) * (7 * zz - 1);
out[22] = -1.7701308 * x * z * (xx - 3 * yy);
out[23] = 0.6258357 * (xx * (xx - 3 * yy) - yy * (3 * xx - yy));
return out;
}
}
const basis = new Float64Array(COEFFICIENTS[MAX_DEGREE]);
const channelArrays = (bundle: ArrayBundle) => Object.values(bundle.channels).map((channel) => channel.data as Uint32Array);
const channelRecord = (bundle: ArrayBundle) => Object.fromEntries(Object.entries(bundle.channels).map(([label, channel]) => [label, channel.data])) as Record<string, TypedArray>;
// A new ArrayData sharing every bundle of `data` but `without`
function shareBundles(data: ArrayData, without: string) {
const out = new ArrayData({ count: data.count, capacity: data.capacity, meta: { ...data.meta } });
for (const [name, bundle] of Object.entries(data.bundles)) {
if (name !== without) {
out.addBundle(name, bundle.def, { data: channelRecord(bundle), meta: bundle.meta });
}
}
return out;
}
const PALETTE = defineBundle({ shEntries: "uint32x4" });
// A table of SH entries that splats pick by label (bundle shLabel in the
// splat table): entry n is `stride` texels, elements n * stride .. in
// channel shEntries, side by side in a texture row. The stride is the
// codec's texels rounded up to a power of two, unless given.
export class ShPalette {
static readonly BUNDLE = PALETTE;
readonly data: ArrayData<{ shPalette: typeof PALETTE }>;
constructor(data: ArrayData) {
if (data.bundles.shPalette?.channels.shEntries?.format !== "uint32x4") {
throw new Error("Not an SH palette: no shPalette.shEntries channel");
}
this.data = data as ArrayData<{ shPalette: typeof PALETTE }>;
}
// The default stride of a codec's entries: its texels rounded up to a
// power of two (1 / 2 / 4 / 8 for degree 1 / 2 / 3 / 4)
static strideOf(codec: ShCodecName, degree: ShDegree) {
return 2 ** Math.ceil(Math.log2(Sh.texels(codec, degree)));
}
static create({ codec, degree, size, stride }: {
codec: ShCodecName;
degree: ShDegree;
size: number;
stride?: number;
}): ShPalette {
const s = stride ?? ShPalette.strideOf(codec, degree);
if (s < Sh.texels(codec, degree)) {
throw new Error(`Palette stride ${s} below the codec's ${Sh.texels(codec, degree)} texels`);
}
const data = new ArrayData({ count: size * s, meta: {} });
data.addBundle("shPalette", PALETTE, { meta: { codec, degree, size, stride: s } });
return new ShPalette(data);
}
get meta() {
return this.data.bundles.shPalette.meta;
}
get codec(): ShCodecName {
return Sh.codec(this.meta.codec as string).name;
}
get degree(): ShDegree {
return this.meta.degree as ShDegree;
}
get size(): number {
return this.meta.size as number;
}
get stride(): number {
return this.meta.stride as number;
}
private get words() {
return this.data.bundles.shPalette.channels.shEntries.data;
}
set(n: number, coeffs: ArrayLike<number>) {
Sh.codec(this.codec).encode(coeffs, this.degree, this.words, n * this.stride * 4);
}
get(n: number, out: Float32Array = new Float32Array(VALUES)): Float32Array {
return Sh.codec(this.codec).decode(this.words, n * this.stride * 4, this.degree, out);
}
// The same entries in another codec
convert(codec: ShCodecName, { stride }: { stride?: number } = {}): ShPalette {
const out = ShPalette.create({ codec, degree: this.degree, size: this.size, stride });
const coeffs = new Float32Array(VALUES);
for (let n = 0; n < this.size; n += 1) {
out.set(n, this.get(n, coeffs));
}
return out;
}
// Per-splat SH in `codec` for `labels` (one per splat), added to `data`
expand(data: ArrayData, labels: ArrayLike<number>, codec: ShCodecName = this.codec) {
Sh.add(data, codec, this.degree);
const encode = Sh.encoder(data);
const coeffs = new Float32Array(VALUES);
for (let i = 0; i < labels.length; i += 1) {
encode(i, this.get(labels[i], coeffs));
}
return data;
}
// `data` with per-splat SH in place of its shLabel bundle: a new
// ArrayData sharing every other bundle's arrays (`data` itself when it
// has no labels)
expanded(data: ArrayData, codec: ShCodecName = this.codec): ArrayData {
const labels = data.bundles.shLabel?.channels.label?.data;
if (!labels) {
return data;
}
return this.expand(shareBundles(data, "shLabel"), labels.subarray(0, data.count), codec);
}
}