splatAccess.ts
src/gpu/splatAccess.ts · raw · all examples · site home
Exports: GpuExtSplatReaderGpuCovSplatReaderGpuPackedSplatReaderAnyGpuSplatReader
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166
import type { BundleDef } from "../core/bundles";
import { Splats, type BundleLike, type SplatLayout } from "../core/splats";
import { GpuArrayReader } from "./GpuArrayReader";
import type { GpuArrays } from "./GpuArrays";
import { GpuEncoding } from "./encoding.tsl";
import { GpuSplats, type CovSplatNode, type PbrNode, type SplatNode } from "./splats.tsl";
import { TSL, type TslNode } from "./tsl";
const { float, uint, uintBitsToFloat, uniform, vec3, vec4 } = TSL;
// The splat bundle of `arrays` in `layout`: `name` when given, else the
// standard name, else any bundle of that layout
function splatBundleName(arrays: GpuArrays, layout: SplatLayout, name?: string) {
const bundles = arrays.bundles as Record<string, BundleLike>;
const match = (name !== undefined ? [name] : [layout, ...Object.keys(bundles)]).find((n) => bundles[n] && Splats.layoutOf(bundles[n]) === layout);
if (match === undefined) {
throw new Error(name !== undefined ? `Bundle ${name} is not ${layout}` : `No ${layout} bundle in these arrays`);
}
return match;
}
// Splat reads in TSL, one class per bundle layout, with the CPU names
// (Splats.load...): loadSplat (a SplatNode) and loadCovSplat (a
// CovSplatNode) for every layout, converting when the layout stores the
// other form; loadCenter, loadRgb, loadOpacity; loadPbr on ext. Each load
// fetches only the channels it needs and reads zero past count; splats carry
// the index loaded. SplatGenerator.fromSplats wraps one as a generator.
// bind() defaults the bundle to the layout's standard name
// (arrays.bundles.extSplats).
export abstract class GpuSplatReader<D extends BundleDef = BundleDef> extends GpuArrayReader<D> {
abstract readonly layout: SplatLayout;
// The reader of a layout, unbound
static for(layout: "extSplats"): GpuExtSplatReader;
static for(layout: "covSplats"): GpuCovSplatReader;
static for(layout: "packedSplats"): GpuPackedSplatReader;
static for(layout: SplatLayout): AnyGpuSplatReader;
static for(layout: SplatLayout): AnyGpuSplatReader {
return layout === "extSplats" ? new GpuExtSplatReader() : layout === "covSplats" ? new GpuCovSplatReader() : new GpuPackedSplatReader();
}
// The reader of the splat bundle of `arrays` (`name`, else the standard
// names, else any splat layout), bound to it; `reader.layout` narrows it
static from(arrays: GpuArrays, name?: string): AnyGpuSplatReader {
const found = Splats.findBundle(arrays.bundles as Record<string, BundleLike>, name);
if (!found) {
throw new Error(name !== undefined ? `Bundle ${name} is not a splat bundle` : "No extSplats, covSplats or packedSplats bundle in these arrays");
}
return GpuSplatReader.for(found.layout).bind(arrays, found.name);
}
bind(arrays?: GpuArrays, name?: string): this {
return super.bind(arrays, arrays && splatBundleName(arrays, this.layout, name));
}
abstract loadSplat(index: TslNode): SplatNode;
abstract loadCovSplat(index: TslNode): CovSplatNode;
abstract loadCenter(index: TslNode): TslNode;
abstract loadRgb(index: TslNode): TslNode;
abstract loadOpacity(index: TslNode): TslNode;
}
export class GpuExtSplatReader extends GpuSplatReader<typeof Splats.EXT> {
readonly layout = "extSplats";
constructor() {
super(Splats.EXT);
}
loadSplat(index: TslNode) {
return GpuSplats.withIndex(GpuSplats.decodeExt(this.load("extA", index), this.load("extB", index)), index);
}
loadCovSplat(index: TslNode) {
return GpuSplats.toCov(this.loadSplat(index));
}
loadPbr(index: TslNode): PbrNode {
return GpuSplats.decodeExtPbr(this.load("extA", index), this.load("extB", index));
}
loadCenter(index: TslNode) {
return uintBitsToFloat(this.load("extA", index).xyz);
}
loadRgb(index: TslNode) {
return GpuEncoding.decodeExtRgb(this.load("extB", index).x);
}
loadOpacity(index: TslNode) {
return GpuEncoding.decodeLodOpacity(this.load("extA", index).w.shiftRight(uint(24)));
}
}
export class GpuCovSplatReader extends GpuSplatReader<typeof Splats.COV> {
readonly layout = "covSplats";
constructor() {
super(Splats.COV);
}
// Diagonalized (a Jacobi eigen decomposition per call)
loadSplat(index: TslNode) {
return GpuSplats.fromCov(this.loadCovSplat(index));
}
loadCovSplat(index: TslNode) {
return GpuSplats.withIndex(GpuSplats.decodeCov(this.load("covA", index), this.load("covB", index)), index);
}
loadCenter(index: TslNode) {
return uintBitsToFloat(this.load("covA", index).xyz);
}
loadRgb(index: TslNode) {
return GpuEncoding.decodeExtRgb(this.load("covB", index).x);
}
loadOpacity(index: TslNode) {
return GpuEncoding.decodeLodOpacity(this.load("covA", index).w.shiftRight(uint(24)));
}
}
export class GpuPackedSplatReader extends GpuSplatReader<typeof Splats.PACKED> {
readonly layout = "packedSplats";
// vec4(rgbMin, rgbMax, lnScaleMin, lnScaleMax), set by bind from the
// bundle's meta.encoding
readonly encoding: TslNode;
constructor() {
super(Splats.PACKED);
const { rgbMin, rgbMax, lnScaleMin, lnScaleMax } = Splats.DEFAULT_PACKED_ENCODING;
this.encoding = uniform(vec4(rgbMin, rgbMax, lnScaleMin, lnScaleMax));
}
bind(arrays?: GpuArrays, name?: string): this {
const bundle = arrays && splatBundleName(arrays, this.layout, name);
super.bind(arrays, bundle);
const { rgbMin, rgbMax, lnScaleMin, lnScaleMax } = arrays && bundle ? Splats.packedEncodingOf(arrays.bundle(bundle)) : Splats.DEFAULT_PACKED_ENCODING;
this.encoding.value.set(rgbMin, rgbMax, lnScaleMin, lnScaleMax);
return this;
}
loadSplat(index: TslNode) {
return GpuSplats.withIndex(GpuSplats.decodePacked(this.load("packed", index), this.encoding), index);
}
loadCovSplat(index: TslNode) {
return GpuSplats.toCov(this.loadSplat(index));
}
loadCenter(index: TslNode) {
const p = this.load("packed", index).toVar();
return vec3(GpuEncoding.decodeHalf(p.y), GpuEncoding.decodeHalf(p.y.shiftRight(uint(16))), GpuEncoding.decodeHalf(p.z));
}
loadRgb(index: TslNode) {
return this.loadSplat(index).get("rgb");
}
loadOpacity(index: TslNode) {
return float(this.load("packed", index).x.shiftRight(uint(24))).div(255.0);
}
}
export type AnyGpuSplatReader = GpuExtSplatReader | GpuCovSplatReader | GpuPackedSplatReader;